This was followed, per Word of God, with the "Zombie" version, which used the traditional T-Virus zombies and was scrapped for feeling too formulaic. The Castle version was reworked into the "Hallucinations" version, with a more surreal, Psychological Horror nature due to Leon's infection resulting in frequent and vivid hallucinations. This was followed by the "Castle" version, which revolved around Leon infiltrating Spencer's palatial mansion and being infected by a new virus, whilst also uncovering the origins of the Progenitor Virus, which here were intended to be in the crypts beneath the estate this version was also retooled into another Capcom game, Haunting Ground. The first of these "Resident Evil 3.5s" was the "Stylish" version, which revolved around twin brothers who had been infected with the G-Virus on Mallet Island this version was retooled into the first Devil May Cry. Resident Evil 4 Prototypes: It's a well-known fact that multiple iterations of Resident Evil 4 were created before the final version was produced.Capcom had 'lost interest in the viability of Game Boy ports' by that point and the projects were scrapped. Meanwhile, an Italian studio called Raylight Studios pitched ports of both RE 1 AND 2 to the Game Boy Advance. One was for the Sega Saturn, but trouble adapting the game to the Saturn's weaker hardware led to Capcom scrapping it and moving on to the more powerful Dreamcast. Various ports of 'Resident Evil 2' were proposed over the years.Resident Evil 1.5: The most famous of the lost Resident Evil games, Resident Evil 1.5 was the original version of the game that became Resident Evil 2, with an array of cut monsters, an entirely different female protagonist in Elza Walker, and numerous NPCs who would interact with the protagonists over the course of the game.However, it seems that this game is actually an Urban Legend of Zelda, based on scraps of concept art and fanbase speculation run wild what has been confirmed is that the "overgrown Spencer ruins" was intended to be a level visited in Resident Evil 1.5, whilst the concept of battling an outbreak based on T-Virus infected plants was a scrapped prototype plot for Resident Evil 3: Nemesis The story revolved around the self-destruct system at the Spencer Mansion failing to completely destroy the labs, instead releasing plant-based B.O.Ws from a hidden sub-level set three years later, it would revolve around Chris and Jill returning to the overgrown ruins to defeat the festering infection. Resident Evil Dash: Also known as Resident Evil: 1.25, this was a planned interquel intended to be set between Resident Evil and Resident Evil 2.The investigation revealed no less than twenty people as test subjects.Quite a few different things have been cut from Resident Evil over its history, usually in the form of either entire game stories/setups or specific creatures. It would appear that information regarding Marcus' deeds only surfaced during the 1998 investigation into his laboratory, which had been quickly abandoned ten years prior when he was murdered. The result of these trials was the very first of the zombies. ![]() ![]() ![]() James Marcus began to consider the impact that human testing would have on his research, eventually forcing people into being guinea pigs for his secret bio-weapons projects. Since some of the traits of zombies are the decomposed skin and the lack of pulse, they are often mistaken for reanimated corpses.Ī zombie researcher, seen during the Mansion Incident.ĭuring his trials with the t-Virus, Dr. The researchers at the Umbrella Corporation called them "zombies" in reference to the Haitian Folklore zombies, which are said to be recently dead bodies reanimated by necromancers for use as slave labor. For the creatures in Resident Evil: Vendetta, see A-Virus Zombie.Ī zombie ( ゾンビ, zombi ?) refers to most humans that have succumbed to the t-Virus (either through contaminated water supply or infected bites and scratches from a virus carrier). For the creatures in Resident Evil 6, see C-Virus Zombie.
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